BMGD - Game Development Module
Complete guides for the BMad Game Development Module (BMGD) - AI-powered workflows for game design and development that adapt to your project’s needs.
Getting Started
Section titled “Getting Started”New to BMGD? Start here:
- Quick Start Guide - Get started building your first game
- Installation and setup
- Understanding the game development phases
- Running your first workflows
- Agent-based development flow
Quick Path: Install BMGD module → Game Brief → GDD → Architecture → Build
Core Documentation
Section titled “Core Documentation”- Game Types Guide - Selecting and using game type templates (24 supported types)
- BMGD vs BMM - Understanding the differences
Game Development Phases
Section titled “Game Development Phases”BMGD follows four phases aligned with game development:
Phase 1: Preproduction
Section titled “Phase 1: Preproduction”- Brainstorm Game - Ideation with game-specific techniques
- Game Brief - Capture vision, market, and fundamentals
Phase 2: Design
Section titled “Phase 2: Design”- GDD (Game Design Document) - Comprehensive game design
- Narrative Design - Story, characters, world (for story-driven games)
Phase 3: Technical
Section titled “Phase 3: Technical”- Game Architecture - Engine, systems, patterns, structure
Phase 4: Production
Section titled “Phase 4: Production”- Sprint Planning - Epic and story management
- Story Development - Implementation workflow
- Code Review - Quality assurance
- Testing - Automated tests, playtesting, performance
- Retrospective - Continuous improvement
Choose Your Path
Section titled “Choose Your Path”I need to…
Section titled “I need to…”Start a new game project
→ Start with Quick Start Guide
→ Run brainstorm-game for ideation
→ Create a Game Brief with create-brief
Design my game
→ Create a GDD with create-gdd
→ If story-heavy, add Narrative Design with create-narrative
Plan the technical architecture
→ Run create-architecture with the Game Architect
Build my game → Use Phase 4 production workflows → Follow the sprint-based development cycle
Quickly test an idea → Use Quick-Flow for rapid prototyping
Related
Section titled “Related”- Game Types Guide - Understanding game type templates
- BMGD vs BMM - Comparison with core method
- Glossary - Terminology reference